Milestone


1. Due on 26th September 2009 (Wednesday).
  • ZM - House layout completed in IrrEdit as Irr Scene
  • Leslie - All weapon textured and half of the monster textured
  • James - Code structure, Controls, Physx, AI *Implementation , Debug, Compile
  • Jia Hao - Menu, State machine, AI *Programming
  • Jon & WM - Moral and Happiness Dept. (Sound)

Week 1 & 2


  • Game conceptualization (D)
  • Roles allocation (D)
  • Resource allocation (D)

Week 3 Schedule


Artists/Animators

  • Confrimed art assets list (P)
  • Mock-up Room (P)
  • Work on Pass 1 of art assets (P)
  • Menu, GUI and HUD elements (P)

Programmers

  • World Editor (P)
  • Mock-up Room (P).

Sound Engineer

  • Confirmed sound assets list (P)
  • Dialogues in-game (P)

Designer

  • GDD (P)
  • Set up wiki and maintain it (D)
  • Confirm game design elements (P)

Legend


(D) Done
(P) Pending

Sign off


James / 21 Aug 2009 (3pm)
JH / 22 July 2009 (1.45pm)